The Hero of Winds and the Pirate Queen have departed the Great Sea in search of new lands. Their voyage is interrupted by an attack from the Ghost Ship, which sucks them into a whole new ocean. Recruiting the help of the charlatan Linebeck and the fairy Ciela, the refugees of the Great Sea must find a way back home. This is the 14th canonical Zelda game, "The Legend of Zelda: Hourglass of Dreams", the sequel to Baton of Winds. We discuss the marginalization of Tetra, the location of the World of the Ocean King, and the fate of Navi.
Read MoreEpisode 14: Twilight Princess: Part 8: Hero of Twilight
The Twilight Princess and her loyal wolf enter the Twilight Realm to face the Usurper King, and the god that granted his power. We discuss the fate of the Hero of Time, the motivations of Zant, and the power of Ganondorf.
Read MoreEpisode 14: Twilight Princess: Part 7: Temple of Time
To gain access to the Twilight Realm, Link and Midna must recover pieces of the Mirror of Twilight from outside Hyrule: a frozen mountain, a city in the clouds, and the Sacred Realm itself. We discuss the location of the Temple of Time, the indifference of the Oocca, and the never-ending fetch quests of the game.
Read MoreEpisode 14: Twilight Princess: Part 6: Mirror of Twilight
The secrets of Zant's powers are revealed and an ancient adversary returns as Link and Midna must scour Hyrule for the shattered pieces of the Mirror of Twilight. We discuss Judaic esotericism, Crystal's Bionicle OC, and the very good yeti, Yeto.
Read MoreEpisode 14: Twilight Princess: Part 5: Arbiter's Grounds
The Fused Shadow stolen, Link cursed, and Midna brought to the brink of death, the heroes must search for the lost legendary Master Sword and the ancient Mirror of Twilight to defeat Zant and recover the great artifact of the Twili. We discuss what happened to the Gerudo, the nature of Skull Kids, and how awesome the Spinner is.
Read MoreEpisode 14: Twilight Princess: Part 4: Lakebed Temple
The final piece of the fused shadow rests within Lake Hylia, but to reach it Link must first put the spirit of the murdered Queen Rutela to rest. But the King of Twilight watches Midna's efforts, and prepares to make his move. We discuss the relationship of the Lakebed Temple to the Water Temple, Midna and Zelda's relationship, and how gorgeous Queen Rutela is.
Read MoreEpisode 14: Twilight Princess: Part 3: Goron Mines
The third piece of the fused shadow lies within the depths of the sacred Goron Mines, in which outsiders are not allowed. Link must prove his strength to the Goron people by mastering the venerable art of Sumo Wrestling. We discuss the ethics of iron boots, the famous bridge fight, and the power of the Goron elders.
Read MoreEpisode 14: Twilight Princess: Part 2: Forest Temple
Hyrule has been invaded by Zant, the King of Twilight, who seeks to consume the entire World of Light in Twilight. Link, the Sacred Beast, must awaken the Light Spirits and gather the fragments of the Fused Shadow to gain the power to confront Zant. We discuss what became of the Kokiri, the history of the Hero's Shade, and the fate of the inhabitants of Kakariko Village.
Read MoreEpisode 14: Twilight Princess: Part 1: Ordon Village
Ordona Province, recently annexed by the Kingdom of Hyrule, has been invaded by King Bulblin. The monster kidnaps the children of Ordon Village and summons a portal in the sky to envelop the land in Twilight, turning the courageous local farmhand, Link, into the sacred wolf of legend. With his impish partner Midna, Link conducts a quest to rescue his friends and banish the Twilight from the Realm of Light. This is the 13th canonical Zelda game, "The Legend of Zelda: Twilight Princess", the third of three sequels to Ocarina of Time. We discuss the difference between Hylians and Humans, Midna as a dominatrix, and Link as a special boy.
Read MoreEpisode 13: The Mysterious Hat
The young kingdom of Hyrule has been at peace since the Hero of Men sealed away the world's monsters in the Bound Chest, using the power gifted by the tiny Picori who descended from the sky. Centuries later, a mysterious man named Vaati seeking the ancient power unleashes the monsters once more, and Link must draw the sacred blade to stop him. This is the 12th canonical Zelda game, "The Legend of Zelda: The Mysterious Hat", the fourth and final Zelda game to be developed by Flagship, and a prequel to Four Swords. We discuss the nature of the Light Force, the origin of the Minish, and the importance of fanworks.
Read MoreEpisode 12: Four Swords Plus
The seal on the evil Wind Mage Vaati is weakening. When the seven Shrine Maidens visit the Four Sword Sanctuary, Shadow Link appears from a portal to abduct them, and Link must draw the Four Sword to rescue them. This is the 11th canonical Zelda game, "The Legend of Zelda: Four Swords Plus", the sequel to Four Swords, and a game that is built from the remnants of a much more ambitious story. We discuss this game's timeline placement, the origins of Ganondorf Dragmire, and Vaati getting punked.
Read MoreEpisode 11: Baton of Winds: Part 5: Hero of Winds
With the power of the Master Sword fully restored and all pieces of the Triforce of Courage recovered, Link has become the Hero of Winds, and is prepared to descend into the Drowned Kingdom of Hyrule to face the ancient adversary, Ganon. We discuss what really happened during the Great Flood, the process by which the Hero's Spirit reincarnates, and the humanity of Ganondorf.
Read MoreEpisode 11: Baton of Winds: Part 4: Blade of Evil's Bane
Link has reclaimed the legendary Master Sword, but in doing so has unleashed the full extent of Ganon's power. Our young hero must empower the Master Sword back to its true capabilities, as well as recover all eight pieces of the long-lost Triforce of Courage. We discuss the plans of Ocarina's Princess Zelda, Makar's jingle bell walk, and the lore of Zelda Game & Watch.
Read MoreEpisode 11: Baton of Winds: Part 3: Tower of the Gods
As Link races to claim the power of the gods, Ganon goes on the offensive and unleashes a terrible curse upon the Great Sea. We discuss the power of love poured into Grandma's Soup, the effectiveness of the guillotine, and the culture of the last days of Hyrule.
Read MoreEpisode 11: Baton of Winds: Part 2: Dragon Roost Island
With his mysterious boat companion, the King of Red Lions, the young boy from Outset Island sets off on a quest to recover the three pearls of the Old Goddesses guarded by the powerful spirits of the Great Sea, in hopes that he may gain the power to rescue his sister from the wicked Ganon. We discuss the dark fate of the gorons, the chill nature of Valoo the Sky Spirit, and how the Great Deku Tree created Lordran.
Read MoreEpisode 11: Baton of Winds: Part 1: Outset Island
The Kingdom of Hyrule is gone. In its stead lies a vast sea sparsely dotted by a few populated islands. On a certain island, a young boy clothed in green sets out on an adventure, and gets caught up in a battle between two ancient revenants. This is the 10th canonical Zelda game, "The Legend of Zelda: Baton of Winds", the second of three sequels to Ocarina of Time. We discuss Link's family, the presence of IQ tests on Outset Island, and Why Didn't The Goddesses Just Shoot Ganon?
Read MoreEpisode 10: Four Swords
This game doesn't have a story. And actually, that's important for widening the scope of the history of Hyrule. This is the 9th canonical Zelda game, "The Legend of Zelda: Four Swords", the third game in the series to be developed by Flagship, originally packaged as a multiplayer addition to the Game Boy Advance Port of Triforce of the Gods. On this episode, we discuss the personalities of the four Links, the pronunciation of Vaati, and the fate of the Picori.
Read MoreEpisode 9: Seeds of the Mysterious Tree: Chapter of Spacetime
Labrynna, a diverse region built from the remains of a once great kingdom, has been infiltrated by Vern, Sorceress of Shadows, who has traveled through time to bring sorrow to the past and the present. Lacking its own hero, Labrynna must rely on Link, the savior of the faraway kingdom of Hyrule, who has been summoned to the Land of Ages by the Triforce to prevent the return of a greater evil. This is the 8th canonical Zelda game, "The Legend of Zelda: Seeds of the Mysterious Tree: Chapter of Spacetime", the second game in the series to be developed by Flagship. On this episode, Monica joins the show to discuss the migration patterns of the zora, the mechanics of time vs. metatime, and the multiple timelines implied by playing the games in a different order.
Read MoreEpisode 8: Seeds of the Mysterious Tree: Chapter of Earth
Holodrum, a sparse collection of settlements around the ancient Temple of Seasons. has been besieged by Onox, General of Darkness, who has sent the seasons into disarray. Lacking its own hero, Holodrum must rely on Link, the savior of the faraway kingdom of Hyrule, who has been summoned to the Land of Seasons by the Triforce to prevent the return of a greater evil. This is the 7th canonical Zelda game, "The Legend of Zelda: Seeds of the Mysterious Tree: Chapter of Earth", the first game in the series to be developed by Flagship. We discuss the purpose of the Oracle of Seasons, the true form of General Onox, and why gorons are everywhere.
Read MoreEpisode 7: Majora's Mask: Part 3: Forgive Your Friend
Link has freed all four guardian giants of Termina and is ready to summon them to hold up the moon. But to prepare for the final confrontation with Skull Kid, he must first help all the people of Termina. We discuss the interconnected nature of the side quests, the fusion of timelines, the true natures of Majora's Mask and the Fierce Deity Mask.
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